I made this character with Blender 2.77, but if you start this workflow in the future, try to use the last stable version in that moment. Is a good practice to draw the model in front & side view to use as background image/template on Blender. modelling.zip | texturing.zip | rigging.zip | animating.zip 1. blend files & source files of the different part of the process. Here is the github project with the code. This article aims to explain and share the work process I use to animate characters with Blender and to use them in WebGL projects based on three.js ![]() ![]() View final character animated (Double click to change the animation) The goal Double click to change the animation
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